walk-thrus

Age with dignity...
... and lots of polys!

Now that you've got some lower-detail confidence and an alter-ego to boot, I'm going to go off the vertex deep-end and walk-through a high-detail organic character: gramps!


As you can see, I start with the segments, then build them together.

Let's start!.
Click next for an earful...

tutorials / overview / form-down / detail-up

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Early to bed, early to rise...
This is a Detail-up modeling technique.
Detail-up implies specifically detailing geometry for defined regions, then building them together to form one full mesh.
The form-down technique is dealt with in the first part - a self-made man! The term form-down implies beginning with general forms and then working details into this by slicing or extruding extra geometry.
Of course, both techniques work great together, as well as with other techniques such as splines.